Image - 2026-08-28 21:41
Art style: 3D Pixar. Use the attached approved character references exactly. Do not redesign, reinterpret, replace, or change the characters. CONTINUITY LOCK: Fang must remain the same red-skinned horned bully monster from the approved reference: crimson skin, several black horns, orange eyes, sharp teeth, black leather jacket with claw-scar details, dark burgundy shirt, black pants, and black boots. Fang is NOT a werewolf: no fur, wolf muzzle, wolf ears, animal paws, tail, or canine body. Sai must remain the same approved cyclops character from the attached reference: small gentle childlike proportions, blue-violet skin, long dark hair covering one side of the face, one large calm amber-gold eye, soft grey-blue cardigan, dark shirt, black pants, and blue-grey shoes. Do not redesign Sai as a giant, muscular adult, hoodie-wearing character, or generic human cyclops. In this composition, Sai is only slightly taller than Fang, approximately 10–15% taller, with both characters standing on the same floor level. He must not tower over the cafeteria. Create a dynamic low-angle vertical 9:16 shot inside the same gothic monster school cafeteria from the previous frame. Preserve the same warm amber lighting, dark wooden tables, gothic arches, stained-glass windows, iron lamps, and monster-school decorations. Sai calmly steps between Fang and the fainted Drakko in a protective stance. A large but natural human-shaped shadow from Sai falls across Fang and the floor; it is only a lighting shadow, not a separate monster or giant creature. Sai gently blows his dark bangs upward, revealing his single calm amber-gold eye with a subtle soft catchlight, not an aggressive neon glow. Fang stands in the foreground wearing the same jacket splashed with orange-red tomato juice. His raised black boot stops above Drakko’s dark plum backpack, but he does not touch Drakko. Fang looks up at Sai; his arrogant grin fades into visible uncertainty. Drakko remains safely lying on his back on the floor, face visible, pale skin, messy black hair, round glasses slightly crooked, dark burgundy-black cape spread around him. His distinctive oversized dark plum backpack remains beside him, with a rounded shape, front pocket, two brass buckles, worn straps, and a small M-shaped school patch. Show only a few blurred monster students in the background. No humans, no werewolf version of Fang, no redesigned Sai, no oversized giant Sai, no hoodie, no separate shadow creature, no blood, no weapons, no random gates, no new architecture, and no text. High-end stylized 3D animated feature-film aesthetic, exact reference-based character continuity, clear relative scale, expressive poses, stable facial features, clean action staging, and composition suitable for later image-to-video animation. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Готические ворота особняка (location): Кованые ворота с буквой «M» и горгульями на фоне ночного замка. Мрачная готическая атмосфера в синих тонах под полной луной. - Готический замок в сумерках (location): Величественный замок с подсвеченными окнами и коваными воротами в сумерках. Мощеная площадь окружена голыми деревьями на фоне горного заката. - средневековый готический обеденный зал (location): Просторный зал в стиле средневекового замка с длинными деревянными столами, скамьями и каменными арками. Атмосфера создается теплым светом подвесных фонарей и виднеющейся сквозь большие окна кухней.
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