Image - 2026-09-27 22:17
=== FINAL MASTER PROMPT — CINEMATIC AERIAL PHOTOGRAPH === USE THE SUPPLIED AIRCRAFT REFERENCE AS THE ABSOLUTE, AUTHORITATIVE REFERENCE FOR THE AIRCRAFT ONLY. The environment, weather, atmosphere, mountains and lighting are entirely new and described in text below — do NOT take anything from the reference except the aircraft. === AIRCRAFT REFERENCE LOCK — ABSOLUTE PRIORITY === Reproduce the aircraft from the supplied reference image with maximum visual fidelity. It must be UNMISTAKABLY the SAME aircraft. PRESERVE EXACTLY: - the aircraft's original silhouette - fuselage proportions, length and diameter - nose shape and engine cowling - propeller and propeller hub - cockpit / canopy geometry and framing - wing shape, proportions and placement - tail shape, vertical and horizontal stabilizers - control surfaces, visible panel construction, surface weathering - paint color: FADED PINK / DUSTY ROSE finish — MUST remain pink, NOT gray, NOT black, NOT green, NOT brown, NOT metallic - ALL existing markings - the EXACT "VMA" marking visible on the reference — same placement, same size, same appearance, same faded white/pale coloring - any other visible markings exactly as in the reference DO NOT: - reinterpret the aircraft as a generic WWII fighter - substitute another aircraft - redesign it - remove the VMA marking - invent roundels, insignia or military markings that are absent from the reference - change the pink color - turn the aircraft into a dark silhouette The aircraft MUST remain visibly PINK / FADED ROSE exactly as in the reference, and the "VMA" marking MUST remain clearly visible and readable. === AIRCRAFT POSE, POSITION & SCALE === - Ultra-wide 21:9 cinematic frame. - Strict, clean SIDE PROFILE of the aircraft — camera exactly perpendicular to the aircraft's longitudinal axis. - NO three-quarter view, NO front three-quarter, NO rear three-quarter, NO top-down. - NO dramatic banking, NO exaggerated underside visible, NO fisheye, NO barrel distortion. - The aircraft flies clearly RIGHT TO LEFT. - The aircraft is placed in the RIGHT THIRD of the composition. - The aircraft is relatively SMALL and FAR from the camera — the landscape dominates the frame. - Generous negative space around the aircraft. - The composition must feel like a frame from a very expensive aviation feature film, NOT a product photograph of the plane. === THE MOUNTAIN ENVIRONMENT (NEW — DESCRIBED, NOT FROM REFERENCE) === An enormous, high-altitude winter alpine mountain range. - Massive snow-covered mountains extending toward the horizon in MULTIPLE LAYERS. - Large foreground mountain formations with detailed snow crust, rocky ridges, icy cornices and sheer faces. - Detailed middle-distance snowy peaks. - Very distant mountains gradually dissolving into atmospheric haze. - Deep glacial valleys between the peaks, partially filled with slow-moving clouds and cold mist. - The mountains must feel COLD, PHYSICALLY MASSIVE and GEOGRAPHICALLY BELIEVABLE. - Natural snow color — cold whites, subtle blue-gray shadows, restrained warm highlights on sunlit peaks. - No fantasy mountains, no floating peaks, no impossible geology. === CLOUD COVER (INCREASED DRAMA) === - Large, COMPLEX winter cloud formations occupying significant portions of the frame. - Clouds partially obscure some peaks and reveal others — natural layering. - Realistic internal cloud density with visible sunlight transmission through thinner edges. - Cold gray-blue cloud shadows on the underside; warm golden backlight on the sunlit edges. - Clouds must look like real alpine winter clouds — no CGI volumetric fog, no fantasy clouds, no matte-painting look. === LIGHT SNOW SQUALL (CONTROLLED, NOT A BLIZZARD WALL) === - The aircraft is passing through a LIGHT-TO-MODERATE high-altitude winter snow squall. - Fine ice crystals and snow particles suspended in the air around and ahead of the aircraft. - The particles are SPARSE and FINE — visible, but only lightly dusting the frame. - Particles appear as natural crystals caught by the camera, NOT as artificial particle effects. - Particles should communicate: cold, altitude, speed, and the aircraft cutting through winter air. - A thin layer of moving snow and low cloud hangs around the aircraft as it passes through. - Distant mountain ranges are partially veiled by drifting snow haze. STRICT — DO NOT: - fill the frame with snow particles - create a blizzard wall - create hundreds of white streaks - obscure the aircraft - make the weather look like a VFX simulation === SUN, BACKLIGHT & OPTICAL FLARE === - Low winter sun positioned in the CENTER-LEFT region of the frame, slightly BEHIND the aircraft. - The sun shines TOWARD the camera, breaking through gaps between mountains and cloud layers. - The aircraft is strongly BACKLIT — dark side facing camera, but the pink color and VMA marking must remain clearly readable, NOT crushed to black. - Strong, physically realistic GOLDEN backlight. - Visible but RESTRAINED volumetric sun rays penetrating thin cloud and snow haze. - Natural optical glare and SUBTLE photographic lens flare caused by the bright sun entering the cinema lens. - No giant artificial flare, no colored CGI flare, no excessive bloom, no fantasy lighting. === AIRCRAFT / ATMOSPHERE INTERACTION === - Very subtle disturbed vapor and fine snow around the aircraft as it passes through cold, turbulent air. - A faint, naturally dispersed wake behind the aircraft — NOT a large contrail, NOT a thick trail. - Small snow particles near the aircraft catch the sunlight. - The aircraft must feel PHYSICALLY INTEGRATED into the air — not composited onto a background. === ENGINE EXHAUST (SUBTLE, REALISTIC) === - A VERY SMALL, realistic warm piston-engine exhaust glow immediately behind the engine cowling. - Localized, subtle orange-yellow glow — like hot exhaust gases seen briefly in cold air. - A tiny amount of thin, irregular dark translucent exhaust smoke trails behind it and disperses quickly. - The smoke is thin, wispy, physically believable — visible only on close inspection. STRICT — DO NOT: - create a large flame - create rocket exhaust - create a jet flame - create a fireball - create a giant smoke trail - create an explosion === LIGHTING & CONTRAST === - Cold blue-gray winter shadows across the snow and mountains. - Warm low-angle golden sunlight from behind. - Strong natural RIM LIGHT tracing the aircraft silhouette — a warm golden edge on the upper surfaces. - Subtle warm highlights on the top of the fuselage and wings. - The aircraft remains DARKER than the sky because it is backlit — but preserve natural detail in the shadow side so the pink color and VMA marking remain clearly readable. - Cinematic contrast: dramatic without crushing the blacks, clean without clipping the highlights. - Strong warm/cold contrast between the golden backlight and the cold blue winter shadows. === CAMERA & OPTICAL SPECIFICATION (REAL, NOT AI LOOK) === - Large-format professional digital cinema camera — Arri Alexa LF or Venice 2 equivalent. - Large sensor with approximately 14 stops of usable dynamic range. - 24mm full-frame-equivalent professional cinema prime lens. - Wide environmental perspective, strong spatial depth, natural cinematic proportions. - NO fisheye, NO barrel distortion, NO stretched aircraft geometry. - Camera positioned significantly far from the aircraft. - Camera and aircraft approximately at similar altitude. - Camera stabilized on a professional aerial cinematography platform (helicopter-mounted SHOTOVER or equivalent). - Smooth, stable, cinematic framing. - Aperture approximately T4.0 – T5.6. - Shutter approximately 1/48 – 1/96 second. - Low native ISO / clean exposure. - Natural motion rendering — the propeller has realistic rotational motion blur; the fuselage remains readable. - No drone-camera aesthetic. No wide-angle distortion. No exaggerated perspective. === IMAGE RENDERING QUALITY === - High-resolution modern digital cinema image. - Large-sensor cinematic rendering with extremely detailed fine textures. - Pronounced but controlled micro-contrast. - Crisp optical detail with natural cinematic depth separation. - Clean subject separation from background. - Realistic modern color reproduction with controlled highlight rolloff. - Detailed shadows with subtle digital sensor texture. - Precise focus rendering — the aircraft is naturally sharp and readable. - Premium professional cinema optics. - Polished but photographic image quality. - NO artificial HDR, NO oversharpening, NO soapy/waxy look. - Image captured through the camera — camera itself not visible, no text, no logos, no UI, no metadata. === DEPTH & ATMOSPHERIC PERSPECTIVE === - Depth comes ONLY from real physical distance, atmospheric perspective, mountain haze and cloud layering — NOT from artificial computational depth of field. - Distant mountains progressively lose contrast and saturation naturally. - Foreground mountains retain more detail and darker snow shadows. - The aircraft remains naturally sharp enough to clearly identify its exact shape and the VMA marking. === COLOR & GRADE === - Premium cinematic color science — natural, restrained, believable. - Natural winter whites and realistic snow tones. - Subtle warm golden sunlight on highlights. - Cool blue-gray atmospheric shadows. - Restrained saturation — no aggressive teal-and-orange grade, no excessive orange, no crushed blacks, no HDR halos, no oversharpening. - No fake film grain, no excessive grain, no plastic digital surfaces. - Rich but believable tonal separation. === OPTICAL CHARACTER === - Natural large-format cinema-camera rendering. - Smooth highlight rolloff. - Subtle sensor texture, natural micro-contrast. - Realistic highlight bloom around the sun. - Very subtle lens flare and atmospheric veiling. - Natural motion blur and realistic exposure response. - The image feels expensive because of its photography, lighting and composition — NOT because of artificial effects. === FINAL VISUAL TARGET === A frame from an extremely expensive real-world aviation documentary or feature film — shot on a large-format cinema camera in the Alps during a winter golden-hour snow squall. - The vast snowy mountains dominate the image in multiple atmospheric layers. - Large winter clouds occupy significant portions of the frame, partially obscuring and revealing peaks. - The sun burns through clouds near the center-left, behind the aircraft, with restrained volumetric rays and photographic lens flare. - Fine, sparse snow particles drift through the frame — light, cold, believable. - The PINK aircraft with the EXACT VMA MARKING flies in the RIGHT THIRD, strict side profile, RIGHT TO LEFT, small in the frame, backlit with a warm rim light. - A very subtle engine exhaust glow and thin smoke trail drift behind it. - The aircraft remains unmistakably the EXACT aircraft from the supplied reference — pink, dusty rose, with VMA visible. - The image must look captured by a real camera, not generated. === STRICT NEGATIVES (DO NOT) === Wrong aircraft, different aircraft, generic WWII fighter, aircraft redesign, aircraft reinterpretation, altered silhouette, altered proportions, altered fuselage, altered nose, altered cockpit, altered canopy, altered wings, altered tail, different propeller, different engine. Dark aircraft, black aircraft, gray aircraft, green aircraft, brown aircraft, metallic aircraft, missing pink color, missing VMA, altered VMA, incorrect VMA, extra VMA, invented markings, roundel, cockade, extra insignia, extra text, extra logos, extra symbols. Three-quarter aircraft view, front three-quarter, rear three-quarter, top-down, aircraft banking, aircraft turning toward camera, aircraft flying left to right, aircraft centered, aircraft too large, aircraft too close, aircraft filling the frame. CGI, 3D render, Unreal Engine, Blender, game graphics, concept art, matte painting, illustration, plastic surfaces, synthetic textures, AI texture, overprocessed image, cheap render, stock image look, excessive HDR, excessive sharpening, oversharpening, clarity effect, fake detail, fake film grain, soapy / waxy rendering. Excessive snow, dense particles, particle storm, snow covering aircraft, hundreds of white streaks, artificial particle effects, fantasy blizzard, CGI fog, artificial volumetric fog. Giant fire, jet flame, rocket exhaust, fireball, large smoke trail, explosion, dramatic exhaust plume. Giant lens flare, anamorphic flare streaks, colored CGI flare, excessive bloom, glowing mountains, glowing clouds, fantasy lighting. Oversaturated orange, teal-orange grading, crushed blacks, clipped highlights, HDR halos, artificial depth of field, fake bokeh, fisheye, barrel distortion, wide-angle distortion. Multiple aircraft, people, buildings, modern objects, UI, text overlays, watermark, logo, caption.
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