Image - 2026-09-23 12:29
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (Igor + The Devil + Kirill): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep every character exactly on-model — same face, hair, proportions, costume, ornament. ATTACHMENT ORDER: the 1st sheet is IGOR: about twenty, SHORT light-brown SPIKY hair, clean-shaven, BLACK leather armor with red embroidery and a RED SASH, katana with a black wrapped grip. The 2nd sheet is THE DEVIL. The 3rd sheet is KIRILL: about eighteen, round young face, heavy straight dark-brown fringe, OCHRE leather armor, DARK-RED scarf-hood, plain village sword. ONLY THREE CHARACTERS: Igor, the Devil and Kirill. Nobody else in the frame. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. CAMERA: a STRICT 2D SIDE VIEW, exactly like a side-scrolling fighting game. The camera is at waist height and perfectly perpendicular to the action. One flat horizontal ground line runs across the lower part of the frame and ALL THREE stand on it, full body, feet on the ground. No perspective depth: nobody is closer to the camera than anyone else, nobody in the foreground, nobody cropped. Every figure is in PURE PROFILE. SCENE: «Nothing Touches Him»: Left to right on the ground line: IGOR — THE DEVIL — KIRILL. Igor «Klinok» on the left, in pure profile facing RIGHT, both arms whole, holds his katana up in front of him in a plain two-handed grip and BLOCKS the demon's sabre, flat ornamental sparks bursting where the blades meet. The Devil «The Unmaker of Worlds» in the middle, towering twice Igor's height, in pure profile facing LEFT toward Igor, cloven hooves on the ground, brings his heavy demon sabre down with his RIGHT arm — the arm on the side NEAREST THE VIEWER; his left arm is on the far side, hidden behind his torso and not visible. The sabre: broad, deeply curved black-iron blade with a molten ember vein, horned SPLIT CROSSGUARD hilt, NO round tsuba. Kirill «Tvyordaya Ruka» on the right, in pure profile facing LEFT, stands behind the demon and has thrust his village sword two-handed, point-first, into the demon's back — the tip stopped dead at the soot-black hide with a spray of flat sparks and a ring of ornament, no wound, no blood; the demon does not turn; Kirill's face shocked. Every hand is attached and on its weapon. Background as flat layered bands behind them: carved stone columns, dark pines, red dusk sky with a black sun. Mood: their best blows do nothing. NEGATIVE: no ornamental frame, no border, no margins, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text, no perspective, no three-quarter view, no foreground figure, no cropped figures, no low angle, no high angle, no demon facing the viewer, no sword in the demon's far hand, no second visible demon arm, no extra arms, no disembodied hands, no twisted anatomy, no boots on the demon, no wound on the demon, no blood, no long hair on Igor, no broken katana, no katana in the demon's hand, no tsuba on the demon's sword, no fourth character.
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