Image - 2026-10-01 14:38
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered on a sunny grass football pitch — Mia, a cheerful, friendly young girl of about eight, a kind teammate who trains well alongside Milo. She has a round, warm face with big bright eyes, rosy cheeks, a wide gap-toothed smile, and light-tan skin dotted with a few freckles. Her dark-brown hair is tied into two bouncy pigtails with little yellow hair ties. Slim, energetic kid build. She wears a sporty children's football kit: a bright teal short-sleeved jersey, white shorts with a teal side-stripe, white knee socks, and small purple-and-white soccer cleats. Her arms are relaxed, one hand resting a football against her hip, her stance upbeat and welcoming. Blurred green field, low goal nets and other children behind her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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