Image - 2026-10-01 11:30
A traditional hand-drawn FILM STORYBOARD SHEET for scene 10: one page divided into a clean 3x3 grid of NINE separate rectangular panels, three rows of three, each panel a 9:16 rectangle with a thin ruled black border and a small hand-written panel number in its top-left corner from 1 to 9. Thin white gutters between panels. Off-white paper background with faint tooth. MEDIUM, STRICT: rough graphite pencil drawing only. Loose confident director's sketch, visible pencil strokes, hatching and smudged shading for shadow, some construction lines left in. Monochrome grey graphite, NO colour anywhere, NO paint, NO digital rendering, NO photorealism. It must look drawn by hand on paper in a few minutes per panel. No named characters — stage the action with anonymous figures. Divide the following 8-second scene into NINE consecutive story beats yourself, in strict chronological order, and draw one panel per beat. Vary the shot size between panels — do not draw nine versions of the same framing. THE SCENE: LANGUAGE: All dialogue is spoken aloud in Russian, word for word as written, natural for a native Russian speaker; every spoken word is Russian. ⭐ BINDING INSTRUCTIONS — read these first and obey them in every shot SPEECH (strict): these are the ONLY spoken lines in this clip. They MUST be spoken aloud, in Russian, word for word, by exactly these characters, in this order, each in that character's own voice — even if the speaker is not in frame at that moment (then the line is heard as off-screen voice while nobody's mouth moves). Nobody says anything else. Lines are HEARD, never shown as text or subtitles. 1. ВАЛЬКА (in frame, lip-sync): "Вернёшь… Не благодари." 2. АЛЯ (in frame, lip-sync): "Второго шанса попасть в «Санберри» у меня не будет." 3. АЛЯ (in frame, lip-sync): "Так что вперёд, Аля!" END BINDING INSTRUCTIONS NON-NEGOTIABLE SCENE CONTRACT: - The setting and rendering register stay exactly as established: photorealistic cinematic live-action, warm daytime color grade against cool grey-blue city, teal-and-orange with orange as hero accent, soft natural light, shallow depth of field, fine film grain, no glossy sheen, wet asphalt reflections, dust motes in sunbeams, shop-window reflections. - Acting in this shot: АЛЯ, ВАЛЬКА. - Not present in this shot, do not depict them: БЛОНДИН, КРИСТИНА, ОХРАННИК. DIALOGUE (spoken aloud, verbatim, the only speech; only the speaker's mouth moves): 0:01 @ВАЛЬКА, calm low baritone, looking at Alya: "Вернёшь… Не благодари." 0:03 @АЛЯ, bright clear voice, looking straight ahead along the sidewalk: "Второго шанса попасть в «Санберри» у меня не будет." 0:06 @АЛЯ, same bright clear voice, clearly audible, looking ahead: "Так что вперёд, Аля!" CAST (everyone on screen is an adult): @АЛЯ: long wavy light-brown hair with honey highlights. In shot 1 she wears a white blouse with a spreading dark-red juice stain and her hair is messy. In shot 2 she wears the orange hoodie. @ВАЛЬКА: slender, low brown ponytail, oversized charcoal sweater. He holds the orange hoodie in both hands. OPENING (0:00, flashback): A morning bathroom by the mirror, lit by soft window light from one side. Alya, in the stained white blouse, stands facing Valka. Valka stands beside her holding the orange hoodie in both hands at chest height. The bathroom door is closed. 0:00-0:03 Flashback, medium shot, level camera, Alya's and Valka's hands visible. Valka holds out the orange hoodie and places it into both of Alya's hands. Alya's hands close on it. This handover is the only action of the shot. At 0:01 Valka speaks, looking at Alya (Valka speaking, lips in sync with dialogue). Alya's mouth stays closed. The shot ends with Alya pulling the orange hoodie toward her chest. 0:03-0:08 Hard cut to the present: a daylight city sidewalk. Medium tracking shot from the side, with the camera moving steadily alongside her. Alya, in the orange hoodie, strides from frame left toward frame right and crosses the frame third. Her gaze stays fixed straight ahead. At 0:03 she speaks (Alya speaking, lips in sync with dialogue). At 0:06 she says her second line (Alya speaking, lips in sync with dialogue). She squares her shoulders and lengthens her stride, still in motion as the clip ends. AUDIO: water dripping in the sink and fabric rustling in the bathroom; on the sidewalk, footsteps on pavement and distant street traffic. Spoken lines as written. Normal real-time speed throughout. NOT PRESENT: БЛОНДИН, КРИСТИНА, ОХРАННИК. CONTRACT CHECKSUM (these override anything above that contradicts them): - The setting and rendering register stay exactly as established: photorealistic cinematic live-action, warm daytime color grade against cool grey-blue city, teal-and-orange with orange as hero accent, soft natural light, shallow depth of field, fine film grain, no glossy sheen, wet asphalt reflections, dust motes in sunbeams, shop-window reflections. - Acting in this shot: АЛЯ, ВАЛЬКА. - Not present in this shot, do not depict them: БЛОНДИН, КРИСТИНА, ОХРАННИК. Draw camera arrows and simple motion lines in pencil where movement matters, and keep every panel's staging consistent with the one before it — this sheet is a shooting plan, so a person standing screen-left in one panel stays screen-left in the next unless the action moves them. NO text or captions anywhere except the small panel numbers 1 to 9. No title block, no handwriting in the margins, no speech bubbles, no subtitles, no watermark, no logo.
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