Image - 2026-09-22 15:23
Art style: 3D Family. Dima sitting further back in the frame; Yulya sitting in the near foreground. Dima is sitting on floor further back in the frame in the foreground. Head in left profile. Eyes on Yulya. On floor. Laughing heartily. Yulya is sitting on floor in the near foreground in the foreground. Head in right profile. Eyes on Dima. Wiping eye. Laughing heartily. Close-up from a low angle, 9:16. Intimate close-up on floor. Key light front_warm, golden_hour_style. Focus: their laughing faces. Dominant palette: golden, warm skin, soft brown. SPATIAL LOCK: they are leaning into each other. GAZE LOCK: Dima head in left profile eyes on Yulya; Yulya head in right profile eyes on Dima. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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