Image - 2026-09-21 14:31
Art style: 3D Cartoon. Maria walking in the middle ground. Maria is walking on wooden pier in the middle ground in the midground. Torso facing away from camera. Head in three-quarter turn to screen-right. Eyes on water. At sides. Serene. Maria wears swimming suit (unspecified style). Partially behind none. Wide shot from a low angle, 9:16. Horizon middle. Focus on the vastness of the river vs the girl. Foreground: wild river grass. Midground: wooden pier and girl. Background: river and far bank trees. Key light backlight, bright harsh sunlight. Sharp on the wood. Focus: Maria. Dominant palette: azure, emerald, gold. SPATIAL LOCK: standing on it. GAZE LOCK: Maria head in three-quarter turn to screen-right eyes on water. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Free to start · Generate videos and images with AI in seconds