Image - 2026-09-20 08:17
Art style: 3D Family. Девочка lying in the middle ground. Девочка is lying on bed in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on forward. Resting on blanket. Sleepy then curious. Medium shot from a low angle, 9:16. Vertical framing. Key light side, soft. Focus: girl waking up. Dominant palette: cream, soft gold, light blue. GAZE LOCK: Девочка head facing camera eyes on forward. This is a single frozen instant (pre action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Девочка: Маленькая девочка примерно пяти лет с густыми белокурыми волосами до плеч, большими выразительными голубыми глазами, нежной кожей и милым круглым лицом. Лёгкая улыбка, открытый взгляд. Она стоит в уютной спальне, освещённой мягким утренним светом из окна. Фон — деревянная кровать с подушками и одеялом, светлые стены и небольшая тумбочка. Атмосфера тёплая и домашняя, с мягким рассеянным светом.
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