Image - 2026-09-13 09:05
Art style: 3D Pixar. Дед standing in the middle ground. Дед is standing on floor in the middle ground in the midground. Head in three-quarter turn to screen-right. Eyes on off camera. Still. Suspicious. Дед wears home clothes. Close-up at eye level, 9:16. Slow push-in. Key light from window left, soft diffused. Focus: Дед's face. Dominant palette: warm beige, soft brown, golden light. GAZE LOCK: Дед head in three-quarter turn to screen-right eyes on off camera. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Дед: Пожилой мужчина лет 70, худощавый, с седыми волосами и морщинистым лицом, добрые глаза, носит домашнюю одежду, стоит у комода в спальне, утренний свет, фокус на лице и руках
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