Image - 2026-09-12 13:31
Art style: 3D Pixar. Akim, instead of shooting, notices a free teammate and passes; the teammate scores. The coach smiles approvingly. Real field, teamwork moment. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Аким: A 10-year-old boy, warm tan skin, short dark brown neatly cropped hair, expressive dark brown eyes, slim athletic build, friendly determined face with light freckles. Consistent same face and hairstyle in every shot. Default outfit: casual football clothes — a red-and-white sporty t-shirt, dark shorts, football boots (cleats). - Тренер: A 40-year-old male football coach, athletic build, short black hair with slight grey at temples, trimmed beard, kind observant eyes, wearing a navy blue Falor team tracksuit with a whistle around his neck. Same face in every shot.
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