Image - 2026-09-08 09:04
Art style: 3D Pixar. Char_1 walking in the middle ground; char_2 walking in the middle ground; char_0 sitting further back in the frame. Char_1 is walking on floor in the middle ground in the background. Torso facing away from camera. Char_1 wears navy uniform. Partially behind none. Char_2 is walking on floor in the middle ground in the background. Torso facing away from camera. Char_2 wears beige cardigan. Partially behind none. Char_0 is sitting on seat further back in the frame in the foreground. Torso in three-quarter turn to screen-left. Char_0 wears dark suit. Partially behind none. Extreme wide shot at eye level, 9:16. Horizon straight. Looking down the long aisle. Foreground: the man's face in the dark corner of his row. Midground: the empty aisle. Background: the bright partition and curtain of business class. Key light from the end of the aisle (front), bright golden backlighting. Long shadows stretching toward the camera. Focus: the departing figures. Dominant palette: shadowy grey, golden yellow, deep blue. SPATIAL LOCK: the mother is following the stewardess. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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