Image - 2026-09-07 09:42
Art style: 3D Pixar. Char_0 standing in the centre of frame; char_5 sitting in the centre of frame. Char_0 is standing on floor in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on camera. Holding child's legs. Warm, broad smile. Char_0 wears casual. Partially behind none. Char_5 is sitting on char_0 shoulders in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on char_0. Holding char_0 head. Laughing joyfully. Char_5 wears casual. Partially behind none. Medium shot at eye level, 16:9. Locked-off medium shot. Key light front_left, warm, soft home lighting. Focus: char_0 and char_5 faces. Dominant palette: golden amber, warm brown. SPATIAL LOCK: child is sitting directly on man's shoulders. GAZE LOCK: char_0 head facing camera eyes on camera; char_5 head facing camera eyes on char_0. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Free to start · Generate videos and images with AI in seconds