Image - 2026-09-06 22:28
Art style: 3D Pixar. Mia standing in the near foreground; Julia lying in the middle ground. Mia is standing on Fußboden in the near foreground in the foreground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Julia. Eine Hand hält Hasen, eine berührt Julia. Erwartungsvoll lächelnd. Mia wears hellblauer Sternchen-Schlafanzug. Julia is lying on Bett in the middle ground in the midground. Torso facing camera. Head turned screen-left. Eyes on Mia. Auf der Decke. Liebevolles Lächeln beim Aufwachen. Julia wears cremefarbenes Nachthemd. Medium shot at seated eye level, 9:16. Intime Szene zwischen Mutter und Tochter. Key light von hinten rechts, weich, hell. Focus: Mias Gesicht. Dominant palette: Weiß, Hellblau, Hauttöne. SPATIAL LOCK: Mia steht direkt an der Bettkante und berührt Julia. GAZE LOCK: Mia head in three-quarter turn to screen-right eyes on Julia; Julia head turned screen-left eyes on Mia. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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