Image - 2026-09-06 12:11
Art style: детализированная pixel art. Gym_floor sits in the middle ground in the midground. Extreme wide shot from overhead, 9:16. Horizon none. Bird's eye view of the hall. Foreground: basketball hoop edge. Midground: crowded floor with hostages. Background: boarded-up windows. Key light side through windows, dusty, volumetric rays. Long, stretched shadows on the floor. Focus: the crowded floor. Dominant palette: ochre, burnt sienna, dusty grey, deep shadow. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "детализированная pixel art" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "детализированная pixel art". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "детализированная pixel art" idiom, not in any other medium.
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