Image - 2026-09-02 18:40
Art style: Crystal. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a grand magic-university courtyard framing the sides. Tima is a young, jolly, good-natured troll — a burly broad-shouldered lad with mint-green skin, a rounded friendly face, a wide toothy grin showing two small blunt lower tusks, warm amber eyes, big ears, and a shaggy tuft of dark-green hair. Sturdy stocky build, thick arms, big three-fingered hands. He wears a first-year magic-student outfit: an oversized tan tunic under a navy-blue open robe with silver trim, a slightly-too-tight leather belt, rolled sleeves, patched brown trousers, and worn laced leather boots. He stands relaxed, one hand cheerfully raised in greeting, laughing, radiating easygoing warmth beside stone archways and floating lanterns. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: 3D animated cinematic — characters and key elements rendered as glowing translucent crystal (faceted geometric structures, jewel-toned amethyst / sapphire / emerald / topaz palettes with tiny luminescent particles inside). Hyper-realistic material rendering: subsurface scattering, glowing internal luminescence, beautiful refractions, ray tracing, shallow depth of field. Pixar / DreamWorks-grade polish, 8k Octane / Unreal Engine 5 render quality. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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