Image - 2026-09-01 15:43
Art style: 3D Pixar. Use exactly the same Albi character from all previous scenes. Preserve her face, bright blue eyes, chin length blonde bob, apparent age, slim body type and established animated 3D style. Albi is wearing the same beige jumper as in the previous classroom scenes. Create a tight vertical close shot inside the same nail training classroom. Show Albi from the chest upwards in a three quarter side view. She is focused on painting another student’s fingernails with classic opaque red gel polish. The other student remains completely outside the frame. Only one hand belonging to the other student enters the frame from the right and rests naturally on a white manicure cushion. Exactly two hands are visible in the entire image. The first visible hand is Albi’s right hand holding one small red polish brush. The second visible hand is the other student’s single hand resting on the cushion. Albi’s other hand is completely hidden below the table and must not be visible. No other hands or arms are present anywhere in the image. Four nails on the student’s hand are already covered with smooth, neat and glossy red polish. Albi is carefully applying red polish to the final nail. The edges around the cuticles look clean and noticeably more precise than a beginner’s first attempt. Albi has a small, satisfied smile while remaining concentrated. Keep the background simple, softly blurred and completely empty of people. A single closed red polish bottle may stand beside the cushion. No tutor, no classmates, no background students, no additional faces, no additional hands, no extra fingers, no duplicated limbs, no manicure tools, no text and no logos. Natural five finger anatomy and realistic adult proportions. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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