Image - 2026-09-01 06:51
Image 1 is the photo to edit. Image 2 is the reference for the person only. Image 3 is the reference for the creature only. Image 4 is the reference for the environment and light only. Keep each reference to its own subject — do not let one bleed into another, and do not copy any reference's composition. Keep image 1's exact framing, selfie camera angle, wide-angle lens distortion, depth of field, the person's pose and head angle, his facial structure, expression and curly hair, the outstretched arm holding the camera, the position of his raised hand, and the position, size and orientation of the object across his lap. Photorealistic, original generic alien design, not based on any film or franchise. The person becomes a blue-skinned humanoid as in image 2: deep blue skin with a fine reticulated pattern, faint pale luminous freckles across cheeks, brow, shoulders and arms, subtle darker striping along the limbs, long tapered pointed ears with translucent red-violet subsurface glow at their edges, amber eyes with slit pupils, his own dark curls kept exactly as they are with thin braided locks and small bone-coloured beads falling among them. Bare torso, lean build, with a woven fibre sash across one shoulder hung with feathers and beads, cord wraps at the upper arm, a small pendant at the throat. His face keeps its exact structure and expression from image 1 — only the skin, ears, eyes and adornments change. The plush shark becomes a juvenile of the creature in image 3, lying across his lap in exactly the same position, orientation and footprint, roughly the size of a large dog. Iridescent teal and jade hide with fine wet-looking scales and darker marbled patterning, a low ridge of dark spines along its neck and spine, thin membranous wings folded tight against its flanks with dark branching veins, a long tapered head with a low ridged crest and slim beaked jaw, the head resting toward camera where the plush head was, mouth closed, one amber slit-pupil eye open and calm, a long tail with a paddle fin trailing off his knee. Real animal anatomy and weight — never plush, plastic or toy-like. His blue hand hovers just above its head, fingers relaxed, close enough to read as contact. The room becomes the world of image 4: he sits on a mossy rock ledge high on the edge of a vast valley. Behind him, huge weathered stone islands hang in mid-air, each capped with green canopy and trailing long curtains of roots and vines, layered back into pale gold haze. A low sun sits behind them slightly to screen-left, blown out through the mist, throwing broad warm shafts across the valley, with distant birds as tiny specks. Green broad-leaved trees and hanging vines frame the edges where the curtain and furniture were; the bed becomes mossy rock and low ferns. Relight for that world: strong warm backlight from the sun behind, a hot rim along his hair, shoulders and the creature's spine ridge, warm bounce from the mist filling the front of his face and torso so his features stay clearly readable and never fall into silhouette, cool sky fill on the shadow side. Sunlight catches the wet scales in gold and green over cool shadow, glowing translucent through the folded wing membrane. Strong atmospheric depth with far islands washing out to pale warm grey, haze bloom and gentle flare around the sun, matched grain and lens softness at the frame edges, foreground subject sharp and the valley softly defocused.
Free to start · Generate videos and images with AI in seconds