Image - 2026-08-30 10:53
Art style: 3D Pixar. Cinematic 9:16 vertical shot. In the grand celestial assembly where luminous beings bow in devotion, one solitary figure remains standing defiantly. Iblis: tall, lean, charcoal-grey skin, long black hair, amber-red glowing eyes, wearing black singed robes. Camera close-up on his proud, arrogant face filled with envy and defiance. Tiny smoke and ember particles hover around him. Dark shadows start pooling beneath his feet. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Иблис: Tall, lean, ancient jinn with a severe elongated face, dark charcoal-grey skin, long dark black hair tied back, sharp jawline, and a dark beard. Deep-set glowing amber-red eyes with faint inner embers. Wearing a long flowing dark charcoal-black robe with frayed, slightly singed scorched hem. Faint wisps of dark smoke, floating ash, and glowing ember particles drifting around his silhouette. Consistent detailed 3D animated cinematic character, dramatic lighting, high quality.
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