Image - 2026-08-29 08:27
Art style: 3D Pixar. Create a vertical 9:16 final end-card for Episode 1 of the established gothic monster-school animated series. The composition is centered on a large cream-colored disciplinary parchment lying on a dark carved wooden desk. A heavy official red stamp belonging to Headmistress Vespera has just struck the parchment and is now slightly lifted above it. Only part of Vespera’s elegant dark-gloved hand is visible at the top edge; do not show or redesign the full character. The fresh red stamp impression is the dominant visual element. Its shape is inspired exactly by the approved monster-school M logo: a gothic circular school seal with a recognizable M-shaped building, a small fanged doorway, and two subtle fang marks in the border. Preserve the approved logo identity and silhouette; do not invent a different emblem. Use the established visual language of the series: deep burgundy and black background, warm amber rim lighting, cool blue-violet shadows, rich gothic materials, subtle floating dust, a single black raven feather near one corner, and a few tiny red ink droplets from the stamp impact. The red material must clearly look like stamp ink, not blood. Leave a clean, high-contrast central area inside and around the stamp impression for editable typography. The final text overlay will read exactly: EPISODE 1 THE END Design the card so “EPISODE 1” appears as a smaller line above and “THE END” appears much larger below it. The typography should be bold, gothic, highly readable, and understandable at phone-screen size. Add two small decorative fang shapes beneath “THE END,” without reducing readability. High-quality stylized 3D animated feature-film aesthetic matching the approved references, cinematic lighting, polished textures, symmetrical composition with a slight playful stamp angle, clear silhouette, strong thumbnail readability, no motion blur, suitable for later animation of the stamp striking the page. Do not generate any text, letters, numbers, or logo replacements inside the image. Keep the typography and exact approved logo as separate editable layers added after generation. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Готические ворота особняка (location): Кованые ворота с буквой «M» и горгульями на фоне ночного замка. Мрачная готическая атмосфера в синих тонах под полной луной. - Готический замок в сумерках (location): Величественный замок с подсвеченными окнами и коваными воротами в сумерках. Мощеная площадь окружена голыми деревьями на фоне горного заката. - средневековый готический обеденный зал (location): Просторный зал в стиле средневекового замка с длинными деревянными столами, скамьями и каменными арками. Атмосфера создается теплым светом подвесных фонарей и виднеющейся сквозь большие окна кухней.
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