Image - 2026-08-28 13:47
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the setting filling the sides. Uncle Norik is a cheerful yet strict middle-aged Armenian man in his early fifties, medium-tall with a solid barrel-chested build and a slight belly. He has warm olive skin, a broad friendly face with expressive dark bushy eyebrows, deep smile-lines, and lively brown eyes. Thick black hair greying at the temples, combed back, and a full neatly trimmed dark moustache. He wears a cozy dark-green woollen sweater over a checked shirt collar, brown corduroy trousers, and sturdy laced leather winter shoes. One hand rests on his hip, the other raised in a welcoming half-wave, warm broad grin with a knowing raised brow. Snowy December courtyard behind him near a decorated school New-Year tree with soft strings of lights. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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