Image - 2026-08-27 15:34
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright — an evil sorceress called the Sickness Witch, a gaunt tall woman with sallow greenish-grey skin, sharp hollow cheeks and a long crooked nose with a wart. Her eyes glow a sickly yellow-green under heavy dark brows, thin lips curled in a spiteful smirk. Wild frizzy dark hair streaked with mildew-green sticks out around a tattered pointed hat. She wears a ragged mottled robe in murky olive, grey and violet patched with dripping stains, a shawl shaped like clinging cobwebs, and a lumpy belt strung with tiny vials of germs. Bony clawed fingers clutch a twisted gnarled staff topped with a pulsing sickly-green orb. Faint swirling green mist and floating virus-like sparks curl around her. Long crooked pointed shoes on her feet. She stands in a gloomy fog-filled swamp, arms spread menacingly, cackling. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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