**PROMPT:** Use the exact grandfather from the reference image as the character reference. **Kee...
**PROMPT:** Use the exact grandfather from the reference image as the character reference. **Keep his appearance 100% consistent with all previous scenes** — same face, hairstyle, hair color, age, clothing and character design. ### GRANDFATHER — ABSOLUTE APPEARANCE LOCK The grandfather is **completely clean-shaven**. **NO BEARD. NO MUSTACHE. NO STUBBLE. NO FIVE-O'CLOCK SHADOW. NO FACIAL HAIR OF ANY KIND.** His cheeks, chin, jaw and upper lip must be completely smooth and clean-shaven. ### SCENE — CLOSE-UP ONLY **Only the grandfather's face and upper shoulders are visible in the frame.** No children are visible. No other characters are visible. Do not show the room or the full group. The camera is in a close-up, focused entirely on the grandfather's face. He looks warmly and affectionately toward the children who are off-screen. His expression is kind, loving and slightly playful. The shot remains **completely static**. No camera movement. No zoom. No pan. No cuts. No transitions. No change of framing. The grandfather clearly says **ONLY IN RUSSIAN**, with a warm, natural grandfatherly voice and accurate Russian lip synchronization: **«Вам пора домой, а мне на работу. Давайте обнИмимся!»** He smiles warmly at the end of the sentence. ### IMPORTANT: * Only the grandfather's face and upper shoulders are visible. * No children in the frame. * No other characters. * Grandfather remains **completely clean-shaven** throughout the entire video. * **NO BEARD, NO MUSTACHE, NO STUBBLE.** * Do not change his face or appearance. * Russian speech ONLY. * Dialogue must be spoken exactly as written. * No English speech. * No subtitles. * No speech bubbles. * No text on screen. * Same 3D animated movie style as all previous scenes. * Same lighting, colors and rendering quality. * Static close-up shot from beginning to end. * Natural facial expression and subtle mouth movement only.
Free to start · Generate videos and images with AI in seconds