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Dreamina Seedance 2.0

Seedance 2.0 Prompt-Leitfaden

Videogenerierung auf Profi-Niveau mit nativem Audio, tiefgreifender multimodaler Referenzierung und nahtloser Bearbeitung — destilliert in 18 annotierten Prompt-Beispielen.

18
Beispiel-Prompts
5
Leitfaden-Abschnitte
Native
Audio + Video

Über diesen Leitfaden

Dreamina Seedance 2.0 ist ein professionelles Videogenerierungsmodell, das nativ kombinierten Audio- und Video-Output unterstützt und über herausragendes semantisches Verständnis sowie multimodale Interaktion verfügt. Dieser Leitfaden führt durch die Kerntechniken — Textformeln, Referenzsteuerung, Text-Rendering, Bild-/Videoreferenzen und zerstörungsfreie Bearbeitung — mit 18 offiziellen Beispielen.

Alle untenstehenden Videos und Bilder wurden autonom von visuellen Seedance/Seedream Modellen generiert. Mit freundlicher Genehmigung von BytePlus ModelArk verwendet.
01

Allgemeine Prinzipien

1.1 Basiskonzept für Textanweisungen

Seedance 2.0 zeichnet sich durch das Befolgen natürlicher Sprachlogik aus. Kombinieren Sie diese Elemente flexibel, um Ihrer kreativen Absicht zu entsprechen:

  • Subjekt + Aktion — die logische Grundlage. Definieren Sie klar, wer welche Handlung ausführt.
  • Atmosphäre — legen Sie den Gesamtton fest, indem Sie den räumlichen Hintergrund, Lichtdetails oder einen spezifischen visuellen Stil beschreiben.
  • Sounddesign — fortgeschrittene Anweisungen können Szenen- oder Umgebungssounds für einen immersiven, synchronisierten audiovisuellen Output enthalten.
1.2 Referenzsteuerung für multimodale Eingaben

Fixieren Sie über Textbeschreibungen hinaus den idealen Frame-Zustand mit Referenzmaterialien. Seedance 2.0 unterstützt die tiefgreifende Referenzierung von Bildern, Audio und Video.

  • Geben Sie in Ihrem Prompt das Referenzobjekt klar an — z. B. “Nutze die Komposition von Image 1” oder “Übernehme die Bewegung von Video 2”.
  • Das Modell extrahiert Kernmerkmale aus der Referenz und verschmilzt sie mit Ihrem Text, wobei eine hohe Wiedergabetreue und Vorhersehbarkeit gewahrt bleibt, während kreative Variationen möglich sind.
02

Text-Rendering

Seedance 2.0 generiert lesbaren Text über T2V (Text-to-Video), I2V (Image-to-Video), R2V (Reference-to-Video) und V2V (Video-to-Video). Es passt Schriftstil und Farbe automatisch an Ihre Szene an und bietet Ihnen granulare Kontrolle über Stil, Timing und Layout.

2.1 Slogans

Seedance 2.0 erkennt den Szenenkontext automatisch, um die passendste Schriftästhetik zu wählen. Für strikte Markenidentität kombinieren Sie dies mit einer Logo-Referenz (siehe 3.2).

Prompt template
[Text Content] + [Timing] + [Positioning] + [Entrance/Appearance Style], [Visual Attributes (Color, Font Style)]
2.2 Untertitel
Prompt template
Display subtitles at the bottom-center with the text. The subtitles must be perfectly synchronized with the audio rhythm and pacing.
2.3 Sprechblasen
Prompt template
[Character] says, "[Dialogue]." Speech bubbles appear around the character containing the spoken text.
Bewährte Methoden
  • Gängiges Vokabular. Standardbegriffe und weit verbreitete Wörter werden am genauesten gerendert.
  • Vermeiden Sie obskure Wörter. Sehr seltene Fachbegriffe können zu inkonsistenten Glyphen führen.
  • Minimieren Sie Sonderzeichen. Komplexe oder unübliche Satzzeichen beeinträchtigen die Schrifttreue.
2.1 · Example 1
Output
Referenzbild
Reference image 1 Image 1
Prompt
Hand-drawn comic style: Three people are sitting around a table enjoying the fried chicken shown in Image 1, with a friendly and joyful atmosphere. The frame then gradually blurs, and the text "Bite", "Laugh", "Seedance" in order appears in the center of the screen.
2.2 · Example 2 Voiceover
Output
Referenzbild
Reference image 1 Image 1
Prompt
I2V: A time-lapse of a mountain landscape transitioning from a vast, starry night to a vibrant dawn. Voiceover: A deep, serene male voice says: 'In the vast silence of the cosmos, our world is but a fleeting moment. Yet, within it, life defiantly thrives.' > Text Integration: Render the narration as subtitles at the bottom-center. Subtitles must be perfectly synchronized with audio timing.
2.2 · Example 3 Synchronisation
Output
Referenzbild
Reference image 1 Image 1
Prompt
R2V: A shot of these two people in Image 1 chatting in a modern office. The woman speaks first with a playful tone: "You always arrive right on time, don't you just love that perfect timing?" followed by the man's smiling reply: "I have my own rhythm." > Text Integration: Render the dialogue as subtitles at the bottom-center of the screen. Subtitles should appear sequentially as each character speaks.
2.3 · Example 4 Spielplatz-Szene
Output
Referenzbild
Reference image 1 Image 1
Prompt
The two characters from Image 1, both dressed in sportswear, are running on the school playground. The girl looks at the boy, smiling confidently as she says: "We can definitely do it!". Cut to a close-up of the boy. He hesitates and replies: "Are you sure?". Cut back to a medium close-up of the girl. She speaks in a light, upbeat tone: "Yes!" Her demeanor is bright and resolute. Speech bubbles containing the corresponding lines appear around the speaking character.
2.3 · Example 5 Apfelfeld
Output
Referenzbild
Reference image 1 Image 1
Prompt
Refer to the character design of the girl in Image 1 and Image 2. The scene is set in an apple field: the girl picks one apple, takes a bite, smiles and says "This is the real deal!". A speech bubble pops up beside the girl, with this line written inside.
03

Bildreferenz

Seedance 2.0 unterstützt Multi-Perspektiv-Referenzen für Subjekte sowie Multi-Bild-Referenzen für Szenenlayouts und Sequenzen. Wenn Ihr Workflow eine bestimmte Reihenfolge erfordert, laden Sie Bilder nacheinander hoch und referenzieren Sie diese in Ihrem Prompt als Image 1, Image 2, … Image N.

3.1 Multi-Perspektiv-Subjektreferenz
Prompt template
Refer to / Extract / Combine / Use the [Subject] from [Image N] to generate [Scene Description], maintaining consistent [Subject] features.
3.2 Multi-Bild-Referenz
Prompt template
Refer to / Extract / Combine / Follow the [Description of referenced elements] from [Image N] to generate [Scene Description], while maintaining the consistency of [Referenced Elements].
3.1 · Example 1 Unterhaltungselektronik
Output
Referenzbild
Reference image 1 Image 1
Prompt
Use the cameras featured in Image 1, Image 2 and Image 3. Replace the original background with a white one, and place the cameras on a white table. The shooting lens first focuses on the cameras in close-up, then slowly rotates 360° with the cameras as the main subject, clearly displaying the front, sides and back of each camera.
3.1 · Example 2 Haus & Lifestyle
Output
Referenzbild
Reference image 1 Image 1
Prompt
In a warm-toned home setting, present the thermos shown in the reference image in a medium shot. Then smoothly push the camera into a close-up of the thermos. Next, a hand naturally enters the frame off-screen, gently grips the thermos body and picks it up. The camera follows the slight rotating motion of the hand to showcase the thermos.
3.1 · Example 3 Charaktere
Output
Referenzbild
Reference image 1 Image 1
Prompt
Refer to the image of the woman in Image 1, Image 2 and Image 3, and generate a scene of her eating a cake in a coffee shop.
3.2 · Example 4 Logo-Referenz
Output
Referenzbild
Reference image 1 Image 1
Prompt
The scene is set on an aerial corridor in a neon-drenched futuristic metropolis, where flying vehicles and holographic ads intertwine. Featuring the girl from Reference Image 2, the sequence opens with a medium shot of her releasing a silver floating lantern embedded with a holographic projection. The camera then pulls back to reveal floating lanterns flooding the sky, which gradually converge at the center of the frame to form the logo from Reference Image 1. The entire piece adopts a 3D cyberpunk sci-fi animation style.
3.2 · Example 5 Multi-Subjekt-Referenz
Output
Referenzbild
Reference image 1 Image 1
Prompt
Using the cat and dog from the reference Image 1 and Image 2 as prototypes, the scene unfolds in a cozy apartment. The dog is lying on the ground eating dog food when the cat approaches, extending a paw to nudge the dog. The dog pauses its meal upon noticing the cat, and the cat snuggles up next to the dog. The entire scene features a warm colored tone.
3.2 · Example 6 Multi-Element-Referenz
Output
Referenzbild
Reference image 1 Image 1
Prompt
The scene is set in the restaurant from Image 4 with people coming and going. The girl from Image 1, wearing the clothes from Image 2, is organizing the items on the counter. The boy, a customer, from Image 3 approaches her to ask for her contact information. The logo from Image 5 remains in the bottom right corner throughout.
3.2 · Example 7 Multi-Panel-Sequenzreferenz
Output
Referenzbild
Reference image 1 Image 1
Prompt
Refer to the sequence in Image 1 to create an intense high-energy fight sequence. All frame compositions from Image 1 shall be presented in strict predefined order, after which the two characters engage in fierce, fast-paced combat.
3.2 · Example 8 Sequenzreferenz
Output
Referenzbild
Reference image 1 Image 1
Prompt
Refer to the composition in Image 3. A girl (her character design refers to Image 1) is waiting for her father to finish cooking, and she says: "아빠, 배고파요! 밥 다 됐어요?" Then the camera pans right and cuts to the frame and composition shown in Image 4. The father (his character design refers to Image 2) replies to her: "거의 다 됐어, 조금만 기다려!" Next, the camera cuts back to a close-up shot of the daughter's slightly disappointed facial expression, and she says: "아직 멀었어요? 맛있는 냄새 나는데..." Then the shot switches to a close-up of the father's face, and he says: "이제 진짜 금방이야. '빨리빨리' 하지 말고 손부터 씻고 와!"
04

Videoreferenz

Seedance 2.0 unterstützt videobasierte Referenzierung für Bewegungen, Kamerabewegungen und visuelle Effekte. Laden Sie Videos nacheinander hoch und referenzieren Sie diese als Video 1, Video 2, … Video N.

4.1 Bewegungsreferenz
Prompt template
Refer to the [Motion Description] from [Video N] to generate [Scene Description], keeping the motion details consistent.
4.2 Kamerabewegungsreferenz
Prompt template
Refer to the [Camera Movement Description] from [Video N] to generate [Scene Description], keeping the scene consistent.
4.3 Referenz für visuelle Effekte (VFX)
Prompt template
Refer to the [VFX Effects Description] from [Video N] to generate [Scene Description], keeping the special effects consistent.
4.1 · Example 1 Künstlerisch
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the character movements and shot language in Video 1 to create a fight scene with the character from Image 2 on the left and the character from Image 1 on the right. Include intense background music.
4.1 · Example 2 Marketing
Output
Referenzvideo
Video 1
Prompt
Referencing the running shape of the horse in the video, generate a scene: a golden steed runs on the grassland, then freezes its magnificent running posture and turns into a horse-shaped gold pendant.
4.2 · Example 3
Output
References
Reference image 1 Image 1
Video 1
Prompt
Referring to the camera movement in Video 1, create a concept video for a science and technology park, with the tall building in Image 1 as the visual center, also using a first-person diving perspective, to reflect the sense of technology in the park from Image 1.
4.3 · Example 4 Videoproduktion
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the golden particle effects in Video 1, so that when the character in Image 1 plays the flute, the same particle effects surround their body.
4.3 · Example 5 Kreative Effekte
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the special effects shown in Video 1 to generate identical wings for the girl in Image 1, ensuring the wing formation trajectory follows the exact same motion path and sequence depicted in the video.
05

Videobearbeitung

Seedance 2.0 unterstützt zerstörungsfreie Videobearbeitung — das Hinzufügen, Entfernen oder Ändern von Elementen; das Erweitern nach vorne oder hinten; und das Vervollständigen von Tracks über mehrere Clips hinweg. Originalsegmente bleiben für perfekte Kontinuität erhalten.

5.1 Elemente hinzufügen, entfernen oder ändern
Prompt template
Adding: At [Timestamp] and [Spatial Location] of [Video N], add [intended element].
Removing: Remove [Element] from [Video N], keeping the rest unchanged.
Modifying: Replace [original element] in [Video N] with [intended element].
5.2 Videos erweitern
Prompt template
Extend [Video N] forward/backward + [Description of extended content]
Generate content before/after [Video N] + [Description of extended content]
5.3 Tracks vervollständigen
Prompt template
[Video 1] + [Transition Description] + followed by [Video 2] + [Transition Description] + followed by [Video 3]
Note: Die Track-Vervollständigung unterstützt bis zu 3 Videoclips mit einer Gesamtdauer von 15 Sekunden. Das Modell schneidet verbindende Segmente für eine nahtlose Synthese automatisch zu.
5.1 · Example 1 Elemente hinzufügen
Output
Referenzvideo
Video 1
Prompt
Add snacks such as fried chicken and pizza to the countertop in Video 1.
5.1 · Example 2 Elemente entfernen
Output
Referenzvideo
Video 1
Prompt
Remove everything that isn't office stuff from the table in Video 1, keeping the rest of the video content unchanged.
5.1 · Example 3 Elemente ändern
Output
References
Reference image 1 Image 1
Video 1
Prompt
Replace the perfume featured in Video 1 with the face cream from Image 1, with all original motions and camera work preserved.
5.2 · Example 4 Nach vorne erweitern
Output
Referenzvideo
Video 1
Prompt
Generate the content after Video 1: the two men who are late run towards them, the five people finally meet and have a friendly chat.
5.2 · Example 5 Nach hinten erweitern
Output
Referenzvideo
Video 1
Prompt
Extend the opening segment of Video 1: Set up an over-the-shoulder shot of the man in a hoodie, and the man says: "It's not that bad. You're just stressed. Everyone goes through this, you just need to keep going."
5.3 · Example 6
Output
Referenzvideos
Video 1
Video 2
Prompt
Video 1. The moment a leaf falls to the ground, it sets off a special effect of golden particles. A gust of wind blows by, leading into Video 2.

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